| Vertex, Edge, Facets and Solids | ||
| A puzzle of lines and logic | ||
I have asked myself the question a multitude of times as to why I
get so fascinated about writing code or my bizarre perspective about art .
After much introspective thoughts I have reached the conclusion that it's not code, art or chess
that fascinates me - it's the pleasure of toying with logic to iteratively derive and infer
complex logic from primitive fundamentals. Take for example technical drawing - I was introduced to
it during my college days and it was possibly one of the few curriculum subject which I have really
'enjoyed'. I know it sounds bizarre, but I consider it as one of my favourite hobbies :) I can
fiddle with my ED board for hours together trying to solve a projection mystery. My favourite
is development of surfaces, where I find the true lenghts of intersected solids and fold the
paper to realize my drawings in 3 dimensions.
What fascinates me the most about this subject is that it is built on such primitive fundamentals as lines, parallels, perpendiculars, arcs, circles and without using any mathematics one can create such precise solids. All it requires is pure simple logic! Till recently I have been working in the age old manual fashion of paper, drafter and boards. But a couple of days ago, I came across this beautiful software from Ingenea called Solid Edge 2D. This is a free 2D technical drawing tool and very impressive. I also use Google SketchUp to help visualize some complex orientations.
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| ©2007 Sandeep Deb
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